Soccer Edge Joga Bonito 3V3 SOCCER TOURNAMENT RULES 2018

 

*** FIFA rules apply if not modified within​ ***

 

The following rules have been designed to ensure fair play for all participants. Each coach and player and parent or spectator is expected to understand these rules prior to their participation in any Soccer Edge 3v3 Soccer Event. Any questions concerning these rules should be directed to Soccer Edge 3v3 Event Staff.

 

Master Scoreboard / Schedule Changes:​ It is the responsibility of the team (coach, team contact / manager, or team captain) to check the Master Scoreboard Schedule for any changes after each tournament game (you will not necessarily​ be notified of changes). Check the Master Scoreboard often, as changes do occur to the schedule.

 

TEAM REGISTRATION: Requirements, Information, Rules, Protests, etc. Team Registration:​ Teams must register and pay all team fees to participate in each event. Teams should register into divisions based upon age (birth year), gender, playing experience. Any team or player determined by the Tournament Director to have falsified age or skill level could be dismissed from the tournament. Teams that span more than one age group (birth year) must register in the birth year of the oldest player on the team roster. It is each Team’s responsibility to register in the proper division, failure to properly register may result in disqualification from the tournament, and registration fees will not ​be refunded.

 

Skill Level:​ For most events, only Recreational, Competitive (Select/Travel) will be offered.

 

OFFICIAL TEAM ROSTER (OTR):​ Each team must complete the Official Team Roster Form/Waiver, and submit it to the Soccer Edge 3v3 Event Staff during Team Check-In PRIOR TO THEIR FIRST GAME​ or they may be disqualified from the tournament. All players must be listed on the Official Team Roster prior to the team’s first scheduled game time. No changes or substitutions to rosters may occur after the start of a team's first game.

 

PROOF OF AGE/FALSIFYING AGES :​ Tournament officials have the right to demand Proof of Age​ for any player included on the roster. Players are required to carry Proof of Age with them at all times during the event. Player Pass, Birth Cert, School ID w BD, Driver’s License, or Passport are all approved credentials. Any team, player, coach, or manager that has falsified ages, identity, or skill level (where applicable), may result in the dismissal of individuals or teams from any event or future event with no refund.

 

NUMBER OF PLAYERS:​ Six is the maximum number of players allowed on a roster. Teams are allowed less than six if they choose. A minimum of 2 players must be on the field at all times for each team or to start a match. Players may only play on one team​ per age division per tournament, but players may play on multiple teams so long as they are not in the same flight ​(occasionally, age groups/genders may be combined).

 

PROTESTS:​ To be heard, ALL Protests require a $50 cash NON REFUNDABLE OR RETURNABLE protest fee even if judgment is upheld: Therefore…​ Protests are STRONGLY discouraged, as they are frequently based on emotions or referee judgment calls. Referee judgment calls are NOT grounds for a protest.​ Videotape is not acceptable as a form of protest or decision review. Only Incorrect/Mis Application of the Rules or Roster Verification are grounds for a protest. Roster Verification:​ Pay fee, a Kick It employee will recheck all players credentials but will not stop a game in progress to do so. If any ineligible/falsified/unapproved players are found, the team will forfeit all matches played and be disqualified from the event (and potentially future events). Incorrect/Mis Application of the Rules: ​Pay fee during​ game in question or within 10 mins of its conclusion if potential infraction occurred late. The Head Coach should immediately notify the Referee that a protest is being filed and what law was deemed incorrect, and request their official ruling. Referee is to acknowledge time of match and score and make available to BOTH coaches. The game is to be played to its conclusion. Protest form is to be filled out within 10 mins of conclusion of match. Event Director/Staff will review incident and determine the most appropriate solution (if any) for the situation. An overruling of the final score and/or final game result, or replay of the game will not necessarily occur​. A protest filed from a team without following the process listed above will not be heard. Arguments of ANY ​sort during the protest process will automatically terminate the process and again there will be NO refunds or returns of any kind regardless of the decision.

 

Championship/Playoff Bracket Round Seeding:​ Championship/Playoff Bracket seeding for each division will be determined by Win/Loss for each team. A forfeited game is scored as a 12-0 win for the team that is present. Referees will provide the winning coach a scorecard, which must be turned into the Headquarters Tent immediately following the game​. For games where the score-card is not turned in to the Headquarters Tent, a verbally communicated score will be accepted until the score-card can be produced. Forfeits: ​Teams will be given a maximum of 5 minutes from scheduled or updated start time to produce at least 2 players. Teams delaying the start while awaiting a 3 rd player may be considered a forfeit. A forfeit is scored as 12-0. Any team forfeiting 2 games in pool play may be disqualified from the tournament. Any team forfeiting 1 playoff game may be disqualified. ALL ​Forfeits MUST​ be approved by a Soccer Edge Event Director. A Soccer Edge Director reserves the right to replay a forfeited match.

 

TIEBREAKERS : Ties in standings teams between two​ teams will be broken by; 1) Head to Head results between tied teams 2) Goal Difference in group play; 3) Goals against in group play; 4) Goals scored in all games 5) Shootout.

 

Ties between three or more teams: Once the highest seed is determined, revert back to start. Once 2 teams are left, revert back to two team tie breaker. ​1) Head to Head results between tied teams only if all teams play each other (If 1 team plays all teams and wins, they are automatically the higher seed, if they lose to both, they then are the lowest seed). 2) Goal Difference in all games played 3) Goals Against in all games played 4) Most goals scored in all games played 5) Shootout *Shootout- Best of 3 players alternate shot from mid line (penalty kick), if still tied alternate sudden death (any player(s) may kick)*

 

WEATHER RELATED ISSUES: ​A Soccer Edge 3v3 Staff reserves the right to modify, reschedule, or cancel the tournament due to inclement weather. The Tournament Director has the right to move or reschedule games, as well as the right to shorten game lengths. Every effort will be made to complete games and the tournament, but safety comes first. Where possible, and if game/pool/division winners are discernable, awards may be distributed to winning teams, however, awards are not guaranteed if winners are not discernable. Team entry fees are non-refundable.

 

SPORTSMANSHIP:​ ​Yellow Cards, Red Cards, Player/Coach/Spectator Ejections: Sportsmanship: ​Good Sportsmanship is to prevail at all times. Coaches will be held responsible for the conduct of themselves, their players, players’ parents, and spectators. Cautioned Players (Yellow Card): ​Players that receive two yellow cards in one game will result in a red card (Please see Red card rule). Any player accumulating three yellow cards during a tournament will automatically be suspended for their next game (no exceptions). Player Ejections (Red Card): ​Referees have the right to issue a Red Card and eject a player or coach or spectator from the game for continued disobedience or as a result of an incident that warrants sending off. The team may then continue with their remaining roster of players, however if the player receiving the Red Card was on the field of play the team must complete the remainder of the game a player short. Any player (s) or Coach that receives a Red Card are suspended from their next game. If a team is found to be playing the next game with the ejected player or coach, that team may be required to forfeit that game and/or their next game (at the Tournament Directors discretion). Players, coaches, or spectators that are Red Carded must leave the immediate playing area, including the fan and team areas. If the player, coach, or spectator delays or refuse to leave, the game may be forfeited in favor of the opposing team (regardless of the score at the time of the incident). **Players, Coaches, or Spectators that are ejected for Fighting may be ejected for the duration of the event or future events.

 

** THE GAME: RULES DURING PLAY:

 

Game Duration:​ The game shall consist of two, 12​ minute halves separated by a two minute halftime period OR ​the first team to reach 12 goals, whichever comes first. A coin toss will determine possession and direction before the start of the game. Games during Pool Play that are tied after regulation play shall end in a tie. Games during Playoffs/Championship rounds that end in a tie shall proceed to a coin toss to determine possession and direction, followed by a three minute Golden Goal Overtime Period (first team to score is the winner). In Playoff/Championship rounds that remain tied after Golden Goal Overtime will go to a Shootout​, a coin toss will again be used to determine kicking order and direction to be used. The three players from each team remaining on the field after overtime will be the only players to kick for their team. The three players will rotate kickers and the teams will alternate kicks through the first round of three. The team with the most goals after three kickers is the winner. If the score remains tied after the first round, the same three players will alternate in the same order in a Sudden Death penalty kick format until one team scores unanswered. If one team has received a Red Card during the game an

 

RESTARTS: Kickoff: ​Is indirect and may be played in any direction. A goal cannot be scored directly from a kickoff or a touch as the ball must be completely across the mid line. Goal Kick, Free Kick AND Sideline Kick In: ​Are Indirect, the ball must only be touched and change position before being considered in play. Goal kicks may be taken from any point on the end line outside of the penalty area. Kick Ins: ​The ball must be kicked or dribbled in (See Dribble-In Option) to play from the sideline rather than a throw in. The ball is considered In-Play when it is touched and changes position. ​ Corner Kicks and Penalty Kicks: ​Are Direct. A PK is taken from the center of the mid line with all players on both teams behind the line. Only a goal or a goal kick shall be the result. A PK is awarded if, in the referee's opinion, a goal scoring opportunity was nullified by the infraction or a serious foul from behind.

 

Dribble In Option: ​On Goal kicks, Sideline kicks, and Corner kicks, players may elect to dribble the ball into play. The ball must make 1 full rotation before it can be touched again. Permitting the kick in is in the offensive half of play, a goal may be scored upon the 2 nd touch (full rotation). All kickoffs and free kicks from infractions remain indirect.

 

Five Yard Rule: ​In all dead-ball situations, defending players must stand at least 5 yards from the ball. If the defensive players penalty area is closer than 5 yards, a Penalty kick will be awarded. Teams are allowed to “play quickly” but they forfeit the 5-yard rule if a player has not had the chance to vacate the space.

 

Goal Scoring: ​A goal may ONLY​ be scored from a touch (offensive or defensive) within the teams’ offensive half of the field. The ball must be completely on the offensive half of the field and cannot be touching the mid-line (Example Kickoff). If a ball is kicked from a teams’ defensive half and goes in the goal untouched, a goal kick is awarded. If a player kicks a ball from their defensive half across midline and it hits a player from either team, a goal will be awarded. Own goals (dribble through own penalty area, bad pass, etc) in the defensive half will stand.

 

Goal Keepers/Off Sides/Slide Tackling/Hand Ball Clarification: ​There are NO Goalkeepers​ in Soccer Edge 3v3 Soccer. There is NO Offsides​ in Soccer Edge 3v3 Soccer. There is NO Slide Tackling​ in Soccer Edge 3v3 Soccer: If a player is sliding for the ball, contact with any player(s) from the other team is NOT ALLOWED. If a player slides and contact is initiated, a free kick will be awarded. This does not prevent players from sliding to stop/intercept a ball where contact is not initiated during the slide. Example: A player may slide to save a ball from going out of play, so long as no contact is made with an opposing player. ALL Slides and Slide Tackling are at the Referees discretion and are NOT protest-able.

 

FIELD DIMENSIONS, GOAL BOX, PLANE OF THE GOAL/NET INTERFERENCE, PLAYER UNIFORMS, GAME BALLS, ETC:

 

Player Uniforms, Jerseys, Protective Casts & Jewelry: ​All players must wear shin guards. All players must wear jerseys/shirts during play and each team must bring both a light and a dark colored jersey/shirt. If both teams are wearing the same color, in pool play a coin flip will determine the team to change uniforms. In playoffs, the higher seed will have the option. Players wearing Protective Casts​ must receive written approval by the Kick It Tournament Director and/or Referee Assignor after being evaluated on-site and will be required to check in prior to each game with the on field referee. If the referee deems a players cast is unsafe in any way, the player will not be allowed to play until the Tournament Director and or Referee Assignor have re-approved the wearing of the protective cast in writing. Players wearing protective casts are reminded that raising the cast can be deemed dangerous and players could be disqualified for safety concerns. No Jewelry will be allowed, including earrings of any type, rope necklaces and bracelets. The only exception will be players wearing medical bracelets.

 

Game Balls/Sizes:​ Standard USYS/FIFA game ball per state age requirements. In the event where age groups are combined that differ in game ball size, the smaller ​size will be used​. Any disputes over game ball size must be settled prior to the start of the game. The 2018 Soccer Edge 3v3 Tournament recognizes Ball Size 3- U8 , Ball Size 4- U10, Ball Size 5- U12+  Adult Field Dimensions: ​The playing field is 35 yards long and 25 yards wide for all ages and divisions. The Goals are approximately 4 feet high and 8 feet wide. In some cases, 4 feet by 6 feet and or 4 feet by 4 feet goals may be used such as indoor, leagues, etc. The Goal Box:​ There are no goalkeepers in 3v3.

 

The GOAL BOX​ is approximately six feet tall and ten feet wide located directly in front of the goal. ​There is no ball contact allowed within the penalty area, however, any player may pass through the penalty area as long as they do not touch the ball while in the area. If the ball comes to rest in the penalty area, or on the penalty area line, a goal kick is awarded regardless of who touched the ball last. Any part of the ball or player’s body on the line or inside the plane of the area is considered IN​ the penalty area and an extension of such. If a defensive player touches the ball after it has entered the penalty area, the plane of the area, or an extension of the area (such as any part of the ball or player’s body on the line or inside the plane of the area), a goal will be awarded to the offensive team. If an offensive player touches the ball after it has entered the penalty area, the plane of the area, or an extension of the area (such as any part of the ball or player’s body on the line or inside the plane of the area), a goal kick will be awarded to the defensive team, and a goal will not be counted if scored. The plane of the penalty area extends upward infinitely. The referee’s judgment call and ruling on the field will not be overturned.

 

Plane of the Goal/Net Interference: Soccer Edge utilizes 2 different types of goals. Where applicable, check with Tournament Director: ​A goal will be awarded if the ball strikes the netting portion of the goal, even if the ball is then returned back into the field of play without completely crossing the goal line. If the ball strikes the cross bar or goal post, and simultaneously strikes the netting portion of the goal, the referee’s judgement will determine whether the netting prohibited the ball from crossing the goal line (which should be awarded a goal); or whether the bar or post prohibited the ball from crossing the goal line (which should NOT be awarded a goal). The referee’s judgement call and ruling will not be overturned. In simple terms, the tight netting should not be the source that will prohibit a shot from scoring as a goal.

 

FORFEITS: ​Teams are given five minutes from scheduled game time, or from delayed start time due to unforeseen circumstances, before a forfeit is issued by the referees. All Forfeits must be approved by a Soccer Edge 3v3 Soccer Tournament Director before the game is considered an official forfeit​. A Soccer Edge Tournament Director has the option to replay a forfeited game if deemed necessary. A team forfeiting three games during pool play may be removed from the tournament. A team forfeiting one game during the playoffs may be removed from the tournament. **A Soccer Edge  Director will have final say on all disputes and interpretations of Tournament Rules**